It didn't feel like an actual game. It just felt way too out of hand, was too hard to beat and wasn't what I thought it'd be.
The game was already feeling rushed.
As I was working on 2 things at the same time, I just got stressed.
RANDOMIZER and ZEAL won't return.
Plus let's not forget how it was planned to be a RPG but MID-DEVELOPMENT was changed into a shoot-em-up.